Choose the final therapy season in Bunker Pt 2 to fight the secret boss. In the session before the bunker, if the therapist says, "I’m almost disappointed that you’re still alive, after what you’ve put me through." You have unlocked the secret boss. If done correctly, you get a key.Īfter this, go to every therapy session afterwards, and select the red options when talking to the therapist. In level four, the prison, kill every guard. If done correctly, your next assignment will say KILL repeated over and over. If they grab Zero, the psychiatrist will quickly blow Zero's head up unless Zero struggles fast enough. Zero can use his katana to destroy hands from portal. Giant hands will appear from portals in the room walls and attempt to hold Zero in place. When you talk to the therapist, choose the dialog options that pertain to the drug, and refuse to take your medicine. Stage 1: At the start, the boss is invulnerable.
If done correctly, the DJ will be killed by a sniper. Unlike what some guides say, you do NOT need to anger the receptionist. In the second level, choose the red dialog options when in therapy. After the mission, choose all the red dialog options when in therapy If you already got it, hang up about 15 times. In the first level, hang up the phone repeatedly.
It's published bv Devolver Digital.Here is what you do, and you need to do them in order. The game is also 20% discounted on Steam and GOG, bringing it down to £9.11/€9.99/$11.99.
KATANA ZERO FINAL BOSS UPDATE
You can see the official patch notes for this update here, although most of the Hard Mode changes are unlisted for players to discover.
KATANA ZERO FINAL BOSS FREE
I guess that's something to chew on while I wait for that free story DLC. I shudder to think what the game's secret, brutally tough optional boss fight is like on Hard mode. While you could often get by without leaning too hard on bullet time during the main game, you'll be wanting to take this new mode as carefully as possible, and maybe use some of those unlockable swords. It's a much meaner collection of threats. I spot beefy guys with machine-guns that I dub The Strongest Terries and martial artist versions of the Skinny Rickies. There's many more enemies in awkward-to-attack positions, more turrets at the end of hallways, and more enemy types. It doesn't take an eagle eye to see the big differences between Normal and Hard here. Not even player "Haku - The White Void" on YouTube can believe they pulled off this deathless, high-speed run through an enemy-packed chapter eight. You can see just how intense it gets in the SPOILERIFFIC video below. Hard Mode in Katana Zero is a remixed version of the campaign, featuring some all-new enemy types, much harder enemy placement in general, overhauled boss fights and even upgrades to the traps. The Eclipse zenoh: Zero Overhead Pub/sub, Store/Query and Compute. So many just decrease the player's health - not so here. IntelliJ Rust provides To claim your rank, contact the FINAL BOSS in discord with. I've always appreciated a developer going the extra mile in adding new difficulty levels. Hard Mode, unlocked after beating the main story, is designed to murder you in a thousand fun new ways. The former offers a cutscene-lite deterministic playing field. Two new modes were added in a big patch yesterday, Speedrun mode and Hard Mode. Until then, they're putting players through the wringer. Ending on a maddening cliffhanger, developer Askiisoft says there's more levels and story in the works as free DLC. Katana Zero was a lovely game - a side-scrolling samurai Hotline Miami - but perhaps a little on the short side.